Skip to main content

Game Development Projects

Tears of Anwal:

  • Status: Cancelled with intention of a complete remake
  • Platform: Windows
  • Genre: Classic 2d RPG
  • Development Duration: October 2005 - May 2006
  • Developer Role: 1st Party Developer
  • More Information: This was the debut project that began Katalyst Studios. Due to the lack of staffing necessary to create a fully-featured RPG development was extremely slow. Development was canceled because of unsatisfactory results with the intention of starting over from scratch in the future.


  • Status: On-Hold
  • Platform: Windows
  • Genre: 3d Siege
  • Development Duration: May 2007 - August 2007
  • Developer Role: 1st Party Developer
  • More Information: This game is intended as a prequel to 'Tears of Anwal'. It lays the foundation for storyline and geography from which ToA stems. Development was placed on-hold due to another opportunity.


  • Status: Work done by Katalyst Studios is complete with the project ongoing
  • Platform: Windows/OSX/Linux
  • Genre: Children's RTS
  • Development Duration: November 2007 - Present
  • Developer Role: 3rd Party Contractor
  • Link:
  • More Information: This game is intended as a RTS targeted to children featuring non-lethal, non-bloody combat between penguins and various enemies in the form of a snowball fight. This game varied in scope from a simple RTS to a MMORTS with a full social network. Katalyst's part was to provide 3d artists, art management, and some programming. Art assets contributed included all characters modeled and animated in 3d, customizable 3d models for hats and various in-game objects along with various graphic design work in the form of a hat customization interface and logos. Programming consisted of minor tweaks to various graphical systems, and the hat customization code.